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Old 06-05-2007, 07:30 AM   #12
Cristen Gillespie
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Quote:
Originally Posted by Steve Rindsberg View Post
And let's not forget that if you're running Windows under Parallels on a Mac, it doesn't matter a fig what MacOS makes of things. You're running Windows, after all.
Well, unless you're running a 3D program or game, right? Parallels still can't handle that, is that correct?

   
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