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Old 09-20-2006, 07:13 AM   #14
Michael Rowley
Join Date: Jan 2005
Location: Ipswich (the one in England)
Posts: 5,105


In the case of the old Type 1 font, though, that XYX will be different on Mac and Windows, and the fonts are encoded to respond accordingly
Isn't the code you use for a given OS handled by the OS itself? For instance, if in Windows I press Alt+0189 (in the numbers keys) I get the half-sign; but I know the in the Mac OS, if I enter 189 (no Alt or its equivalent or 0; nice one, Apple Computing!) I'd get capital omega (the symbol for ohm); but the Unicode code point is U+00BD, as shown by the (Windows) Character Map. The font though (Eurocrat) is a fairly old Type 1 PS font. (The Unicode code point matches the Windows code, but that is only coincidental.) A Mac character map, if there is such a thing, would only show the Unicode code point, because the 'Mac US Roman encoding' has no entry for 'vulgar fraction half', but the sign still exists in the font.

The same situation exists with the fi and fl ligatures, but reversed: they would be shown only as FB01 & FB02 in Windows, but also as 222 & 223 in a Mac OS.

It seems improbable that a font designer should have to provide encoding for Macs and Windows, although fonts, both PS and TrueType, are normally supplied, as separate files, for the Mac and Windows. And how he would manage to design an OT font, which would presumably need three different encodings, I cannot even imagine.

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